<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>The Evil Overlord on Old School Gamers</title><link>http://oldschoolgamers.org/theeviloverlord/</link><description>Recent content in The Evil Overlord on Old School Gamers</description><generator>Hugo -- gohugo.io</generator><language>en-us</language><copyright>© 2026</copyright><lastBuildDate>Tue, 04 May 2021 21:38:28 -0500</lastBuildDate><atom:link href="http://oldschoolgamers.org/theeviloverlord/index.xml" rel="self" type="application/rss+xml"/><item><title>House Rules</title><link>http://oldschoolgamers.org/theeviloverlord/houserules/</link><pubDate>Tue, 04 May 2021 21:38:28 -0500</pubDate><guid>http://oldschoolgamers.org/theeviloverlord/houserules/</guid><description>&lt;p>The intent behind these house rules is to provide a rapid mechanism for resolving situations that are probably not in the rules without spending an hour making sure they aren&amp;rsquo;t in the rules, or arguing about what the rules say.&lt;/p>
&lt;p>In some cases, I&amp;rsquo;m preemptively specifying whether or not I intend to use a common practice from past games I&amp;rsquo;ve run or participated in. As a general rule, take this as a list of how I intend to run things, which should be pretty close to the way the rules are written&amp;hellip; but is unlikely to match up perfectly. When there is a conflict with the printed rulebooks, these rules win. When there is a conflict between these rules and a ruling on an in-game situation, the DM wns.&lt;/p></description></item><item><title>Adventure Capitalists</title><link>http://oldschoolgamers.org/theeviloverlord/adventurecapitalists/</link><pubDate>Mon, 03 May 2021 00:09:52 -0500</pubDate><guid>http://oldschoolgamers.org/theeviloverlord/adventurecapitalists/</guid><description>&lt;p>We, the undersigned, do hereby incorporate our adventuring enterprise under the name . We agree to the standard mechanisms of treasure distribution outlined under the appropriate regulations, laws, and taxing authorities. Subject to those laws, we further stipulate that all adventuring proceeds will be first applied to the healing and making whole of all party members, including but not limited to healing of wounds, replacement of lost limbs, treatment and/or cures of acquired diseases.&lt;/p></description></item><item><title>Campaign Hook</title><link>http://oldschoolgamers.org/theeviloverlord/campaignhook/</link><pubDate>Sun, 02 May 2021 23:52:16 -0500</pubDate><guid>http://oldschoolgamers.org/theeviloverlord/campaignhook/</guid><description>&lt;p>See the &lt;a href="http://oldschoolgamers.org/theeviloverlord/characters/creationrules/" >character creation rules&lt;/a> and &lt;a href="http://oldschoolgamers.org/theeviloverlord/locations/" >setting&lt;/a>.&lt;/p>
&lt;p>After a routine trip to Rookroost, Tom o&amp;rsquo; the Seven Sevens puts out the word to all residents of Dunwitch. Trouble is afoot, he says. The realm needs those of strong arm, quick mind, dextrous fingers. More than that, the realm needs men of good heart and a thirst for adventure.&lt;/p>
&lt;p>(&amp;ldquo;What about ale?&amp;rdquo; &amp;ldquo;Aye, that too, but adventure first!&amp;rdquo;)&lt;/p>
&lt;p>All men and women nearing adulthood but not yet settled in their lives, or yearning for something more, and especially anyone who is feeling the call of destiny or who has ever been the subject of a prophecy, are requested to gather in the tavern for an announcement that will have a profound impact on their lives, the lives of all their friends, and even the lives of their livestock and pets.&lt;/p></description></item></channel></rss>